Season 6 has seen lots of fresh content but has stayed pretty consistent on the perks front. So what are the best perks to use in MW3 and Warzone?
With so many to use and lots of different options to utilise across a variety of maps, picking four can be overwhelming.
Here are all the perks in Warzone 3 and the best ones to use.
All Perks In Warzone 3 Season 5
Perk 1
- Mountaineer – Reduces fall damage
- Mechanic – Reduced vehicle repair time, increased fueling speed, and reduced fuel consumption while driving non-aircraft vehicles (Helicopters do not refuel faster).
- Scavenger – Collect ammo, an armor plate and cash from dead players
- Shrapnel – Explosive damage delays enemy health regeneration, slows enemy movement, and briefly disables tactical sprint when the enemies legs are hit (regeneration delay is 3 seconds)
- Battle Hardened – Reduce the effect of enemy Flash, Stun, EMP, Gas Grenades, Frangible Bullets, and Shock Sticks. Immune to Snapshot Grenades and Guardian Killstreaks.
- E.O.D. – Reduces damage from non-killstreak explosives and fire. Reset fuse timers when picking up live grenades.
- Strong Arm – Throw equipment farther and see a preview of the trajectory
- Spotter – Spot enemy equipment and killstreaks through walls. Aiming down sights highlights them for the team. Hack enemy Claymores, Proximity Mines, C4 and Trophy Systems (Advanced UAVs can not be marked).
- Sleight of Hand – Reload faster
- Double Time – Increases Tac Sprint duration and reduces refresh time
- Irradiated – Allows equipping of armor plates, increases movement speed and reduces gas damage taken while under the effects of the circle (20% less gas damage, 10% movement speed increase)
- Focus – Reduce Flinch when aiming down sights and extend Hold Breath duration
Perk 2
- Mountaineer – Reduces fall damage.
- Mechanic – Reduced vehicle repair time, increased fueling speed, and reduced fuel consumption while driving non-aircraft vehicles (Helicopters do not refuel faster).
- Scavenger – Collect ammo, an armor plate and cash from dead players.
- Shrapnel – Explosive damage delays enemy health regeneration, slows enemy movement, and briefly disables tactical sprint when the enemies legs are hit (regeneration delay is 3 seconds).
- Battle Hardened – Reduce the effect of enemy Flash, Stun, EMP, Gas Grenades, Frangible Bullets, and Shock Sticks. Immune to Snapshot Grenades and Guardian Killstreaks.
- E.O.D. – Reduces damage from non-killstreak explosives and fire. Reset fuse timers when picking up live grenades.
- Strong Arm – Throw equipment farther and see a preview of the trajectory.
- Spotter – Spot enemy equipment and killstreaks through walls. Aiming down sights highlights them for the team. Hack enemy Claymores, Proximity Mines, C4 and Trophy Systems (Advanced UAVs can not be marked).
- Sleight of Hand – Reload faster.
- Double Time – Increases Tac Sprint duration and reduces refresh time.
- Irradiated – Allows equipping of armor plates, increases movement speed and reduces gas damage taken while under the effects of the circle (20% less gas damage, 10% movement speed increase).
- Focus – Reduce Flinch when aiming down sights and extend Hold Breath duration.
Perk 3
- Escapist – Increased downed, prone and crouch speed.
- Quick Fix – Killing players or inserting a plate immediately starts health regeneration. Health regeneration delay is skipped on gun, melee and throwing knife kills. Enables one-handed plating (Health regeneration delay is skipped on gun, melee and throwing knife kills. Health regeneration rate is doubled while carrying, capturing or holding an objective).
- Tracker – Enemies leave behind a footprint trail and enemy death markers are visible. Kill markers are hidden from enemy teams.
- Survivor – Faster revive speed, reduced health regeneration delay, reduced cash lost on death and enemies that down you are automatically pinged.
- Tempered – Refill armor plates to full with two plates instead of three.
- Resupply – Recharge equipment over 50 seconds.
- Cold-Blooded – Undetectable by thermal optics, Tactical Cameras and Recon Drones. Does not trigger High Alert and Combat Scout (Still visible to Recon Drones, but cannot be marked).
- Stalker – Increased strafe and aim down sight movement speed.
- Payout – Contracts pay out more in cash and the cost of UAV towers are discounted (Only affects the individual it is equipped to).
- Primed – Accuracy and time to aim down sight is improved while jumping.
Perk 4
- Ghost – Blocks detection by enemy radar sources such as UAVs, Portable Radars and Heartbeat Sensors while moving.
- Shrouded – Drop a smoke Grenade when entering a downed state.
- Flex – Delay triggered explosives while sprinting, warns of nearby enemy equipment, and reduces combat noise.
- Combat Scout – Bullets you fire briefly mark an enemy for you and your squad. Hitting the enemy from farther away increases the mark time (Only one enemy will be marked at a time. The farther the distance of attack the longer the ping will last.
- Birdseye – Your UAV killstreak, Portable Radar or UAV towers show the heading of the enemy for your squad and detects Ghosted players (Affects killstreak UAVs, Portable Radars and UAV towers).
- High Alert – Vision Pulses when spotted by an enemy players outside of view (Triggered by enemies controlling Chopper Gunners, Wheelsons, IAVs and APCs).
- Resolute – When taking damage from gunfire, grants a short bonus to movement speed
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Best Perk Package Warzone 3
The best perk package is as follows, particularly if you’re playing ranked play.
- Sleight of Hand
- Focus
- Stalker
- High Alert
Best Perks To Use In Warzone 3 Season 5
S-Tier
- Focus
- Stalker
- Flex
- Tempered
- High Alert
- Quick-Fix
- Double Time
- Sleight of Hand
A-Tier
- Ghost
- Resolute
- Survivor
- Tracker
- Irradiated
- Mountaineer
B-Tier
- Primed
- Birdseye
- Spotter
- E.O.D.
- Battle Hardened
C-Tier
- Combat Scout
- Shrapnel
D-Tier
- Payout
- Cold-Blooded
- Resupply
- Strong Arm
- Scavenger
E-Tier
- Shrouded
- Escapist
- Mechanic






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